Ad-hoc on-demand distance vector routing

In this paper we present Ad-hoc On Demand Distance Vector Routing AODV, a novel algorithm for the operation of such ad-hoc networks

C.E. Perkins

2008

Scholarcy highlights

  • Laptop computers continue to show improvements in convenience, mobility, memory capacity, and availability of disk storage
  • We have simulated AODV using an event-driven, packet-level simulator called PARSEC 1, which was developed at UCLA as the successor to Maisie 2
  • The main objective of our simulations is to show that on-demand route establishment with AODV is both quick and accurate
  • Our rst objective was to show that AODV can nd routes quickly and accurately
  • AODV avoids problems with previous proposals notably DSDV and has the following features: Nodes store only the routes that are needed Need for broadcast is minimized Reduces memory requirements and needless duplications Quick response to link breakage in active routes Loop-free routes maintained by use of destination sequence numbers Scalable to large populations of nodes
  • Within the limits imposed by worst-case route establishment latency as determined by the network diameter, AODV is an excellent choice for ad-hoc network establishment
  • We look forward to further development of the protocol for quality of service, intermediate route rebuilding, and various interconnection topologies with xed networks and the Internet

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